Course Level
Bachelor Degree (Pass)
CRICOS
088399M
Bachelor of Games and Interactivity
Look closely at the role of games in contemporary society and how they are developing as a cultural industry. Youll undertake a range of projects which focus on analog and digital games. Youll also develop practical and creative research and communication skills in a games lab environment.
Campus | Duration | Fees | ATAR |
---|---|---|---|
Hawthorn | Full-time - 3 years | $27,942 | 65 |
Structure
Successful completion of the Bachelor of Games and Interactivity requires students to complete units of study to the value of 300 credit points. All units of study are valued at 12.5 credit points unless otherwise stated.
Subjects
- Games and interactivity
Entry requirements
- Successful completion of the Victorian Certificate of Education (VCE) or its equivalent, such as an interstate or international Year 12 qualification Completion or partial completion of an approved tertiary qualification (including certificate IV (completed), diplomas, advanced diplomas, associate degrees and degrees).
Recognition
Recognition of Prior Learning (RPL) allows students to gain credit (advanced standing) towards their course in recognition of skills and knowledge gained through work experience, life experience and/or formal training. Applicants are assessed on a case-by-case basis.
Study Pathways
Pathways allow students to progress from one qualification to another where the first course is recognised as an entry requirement and/or provides advanced standing to the second. Credit is granted in recognition of previous study and/or experience and allows students to gain advanced standing towards their course. Applicants are assessed on a case-by-case basis.
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