Course Level
Bachelor Degree (Pass)
CRICOS
057197M
Bachelor of Games Development
This course offers a sound education in all aspects of information technology and develops the diverse skills necessary for a career in computer games development. Youll acquire an enhanced work-ready expertise in games development, iterative design processes, team project planning and management, and games-specific technology. In doing so, you are equipped with a wide range of skills that can be applied to a range of IT careers, such as practical problem-solving skills, the practical application of theory and research, and programming across a variety of languages.
Campus | Duration | Fees | ATAR |
---|---|---|---|
City | Full-time - 3 years Part-time - 6 years | N/A | 77.2 |
Structure
Students are required to complete 144 credit points, comprising 48 credit points of IT core subjects, 48 credit points of games development core subjects, and 48 credit points of elective subjects. Eligible students who receive 48 credit points of credit recognition complete a total of 96 credit points of academic study. Industrial training is available as an additional year and students enrol into the Diploma in Information Technology Professional Practice once they have secured suitable full-time employment. This incorporates a minimum of nine months full-time work experience with four supporting subjects at UTS.
Subjects
- 31265: Communication for IT Professionals: 43030: Professional Practice in Computing: 31268: Web Systems: 31269: Business Requirements Modelling: 41092: Network Fundamentals: 31271: Database Fundamentals: 31272: Project Management and the Professional: 31260: Fundamentals of Interaction Design: 31262: Game Design Methodologies: 31263: Introduction to Computer Game Development: 31264: Computer Graphics: 41024: Advanced Games Programming: 31102: Game Design Studio 1: 31103: Game Design Studio 2: 31251: Data Structures and Algorithms: 48024: Programming 2: 31241: Interactive 3D Animation: 31248: Serious Games and Gamification Studio
Entry requirements
- Applicants must have completed an Australian Year 12 qualification, Australian Qualifications Framework Diploma, or equivalent Australian or overseas qualification at the required level. Eligibility for admission does not guarantee offer of a place. English language requirements IELTS Academic: overall 6.5, writing 6.0 TOEFL iBT: overall 79, writing 21 UTS College AE5: Pass Pearson PTE: overall 58, writing 50 Cambridge C1A/C2P: overall 176, writing 169
Recognition
Graduates are eligible for professional-level membership of the Australian Computer Society.
Study Pathways
Students who have previously undertaken study at a university or other recognised tertiary education institutions may be eligible for some academic credit recognition (subject to the Faculty of Engineering and Information Technology's approval). The prior study must have been completed before commencement of this course, but no earlier than 3 years before commencement. Students must be able to demonstrate that their knowledge is current. Credit recognition is not normally granted in this course for study completed at a private college except where UTS has an external articulation agreement with the college. There are no exemptions granted for the networking subjects 31270, 31277 and 31283 without the successful completion of the challenge test for each of the these subjects. A challenge test is granted at enrolment time to students who have completed the CCNA curriculum (or CCNP) at a university and/or TAFE diploma level where the awarding institution is a CISCO Networking Academy.